self.required_bits = required_bits
self.data = data
+ def get_glyphs(self):
+ return self.GLYPHS
+
+ def get_msb_glyph(self):
+ return self.MSB_GLYPH
+
def get_text(self, location=None):
substitutions = self.data.copy()
board.player.bits.clear_bits(set([
BITS.RED, BITS.GREEN, BITS.BLUE,
]))
+ if self.data.get('once', False):
+ location.actions.remove(self)
class GainHealth(LocationAction):