substitutions['location_bits'] = bit_glyphs(
location.bitwise_operand)
- return self.TEXT % substitutions
+ text = self.TEXT
+ if self.data.get('message', None) is not None:
+ text = self.data['message']
+
+ return text % substitutions
def check_available(self, player):
return player.bits.check_bits(self.required_bits)
board.player.bits.set_bits(location.bitwise_operand)
+class ClearBits(LocationAction):
+ TEXT = "Clear %(location_bits)s."
+ GLYPHS = (ACTION_GLYPHS.CLEAR_BITS,)
+
+ def perform_action(self, board, location):
+ board.player.bits.clear_bits(location.bitwise_operand)
+
+
class ToggleBits(LocationAction):
TEXT = "Toggle %(location_bits)s."
GLYPHS = (ACTION_GLYPHS.TOGGLE_BITS,)