BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2)
INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1])
INFO_LEFT_PADDING = 18
+INFO_RIGHT_PADDING = 18
PLAYER_SIZE = (64, 96)
ACTION_TEXT_OFFSET = 20
'WINTOKEN': 'glyphs/win.png',
'MSB': 'glyphs/msb.png',
'NOTHING': 'glyphs/do_nothing.png',
+ 'SHIFT_LEFT': 'glyphs/shift_left.png',
+ 'SHIFT_RIGHT': 'glyphs/shift_right.png',
})
-TUNES = [
- 'ants.ogg',
- 'python.ogg',
- 'death_on_a_b.ogg',
- 'scape.ogg',
- 'another_beek.ogg',
- ]
+TUNES = (
+ 'ants.ogg',
+ 'python.ogg',
+ 'death_on_a_b.ogg',
+ 'scape.ogg',
+ 'another_beek.ogg',
+)
+
+# Puzzles, because resources can't give us file lists
+PUZZLES = (
+ 'chess',
+ 'marathon',
+)