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More tile juggling.
[naja.git]
/
naja
/
constants.py
diff --git
a/naja/constants.py
b/naja/constants.py
index dfc9e505fc55299402451f97162f103df1f7e1e6..ca1394b8bce2a8c2ae37edbb527bc40a634b086c 100644
(file)
--- a/
naja/constants.py
+++ b/
naja/constants.py
@@
-61,7
+61,6
@@
PLAYER_DEFAULTS = AttrDict({
# Game size constants
TILE_SIZE = (96, 96)
-# LOCK_HEIGHT = 48
LOCK_HEIGHT = 32
BOARD_SIZE = (5 * TILE_SIZE[0], 5 * TILE_SIZE[1])
BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2)