FPS = 40
FONT = 'DejaVuSans.ttf'
FONT_SIZE = 16
+EIGHT_BIT_SCALE = 4
DEFAULTS = dict(
debug=False,
# Game size constants
TILE_SIZE = (96, 96)
+LOCK_HEIGHT = 48
BOARD_SIZE = (5 * TILE_SIZE[0], 5 * TILE_SIZE[1])
BIT_SIZE = (5 * TILE_SIZE[0], (SCREEN[1] - 5 * TILE_SIZE[1]) // 2)
INFO_SIZE = (SCREEN[0] - 5 * TILE_SIZE[0], SCREEN[1])