Add rendering to scenes and fix handle_event.
[naja.git] / naja / engine.py
index 2278fa0e234de3f34aa505f7c206c267eeccbb30..7529efd357b6c47d0ced7970d45b12476ce59bb8 100644 (file)
@@ -17,8 +17,8 @@ class Engine(object):
                 elif SceneChangeEvent.matches(ev):
                     self.change_scene(ev.scene)
                 else:
-                    self._scene.handle_event()
-            # TODO: work
+                    self._scene.handle_event(ev)
+            self._scene.render(self._surface)
             pygame.display.flip()
 
     def change_scene(self, scene):