Properly implement player movement.
[naja.git] / naja / events.py
index 1b57ee0dc3244bc0c7dc2077485f7671b0ec6ad5..11adab0f7528cbd68e88adf32275d4ab39ff8be9 100644 (file)
@@ -41,3 +41,8 @@ class InvalidateTheWorld(NajaEvent):
 
 class SelectEvent(NajaEvent):
     TYPE = "SELECT"
+
+
+class PlayerMoved(NajaEvent):
+    # This is used to signal to widgets that care that the player has moved.
+    TYPE = "PLAYER_MOVED"