Better event handling.
[naja.git] / naja / events.py
index 11adab0f7528cbd68e88adf32275d4ab39ff8be9..158672611d3b57e9735a716dc1b6f8f11fb5a8e3 100644 (file)
@@ -6,8 +6,15 @@ import pygame.event as pge
 import pygame.locals as pgl
 
 
-class NajaEvent(object):
+def finish_event(handled=True, events=(), skip_invalidate=False):
+    for event in events:
+        event.post()
+    if not skip_invalidate:
+        InvalidateTheWorld.post()
+    return handled
+
 
+class NajaEvent(object):
     TYPE = "UNKNOWN"
 
     @classmethod