TYPE = "SCENE_CHANGE"
@classmethod
- def post(cls, scene):
- super(SceneChangeEvent, cls).post(scene=scene)
+ def post(cls, scene_cls):
+ super(SceneChangeEvent, cls).post(scene_cls=scene_cls)
+
+
+class QuitGameEvent(NajaEvent):
+ TYPE = "QUIT_GAME"
+
+ @classmethod
+ def post(cls):
+ super(QuitGameEvent, cls).post()