Add missing state arguments to scene __init__s.
[naja.git] / naja / scenes / credits.py
index cd3ad5838ca75229620c02b4a960e678a41ce4d9..a1c7d8f4ff3aefeb3b6fa4106b49a34e41e1e5e2 100644 (file)
@@ -13,15 +13,17 @@ class CreditsScene(Scene):
 
     base_menu = None
 
-    def __init__(self):
-        super(CreditsScene, self).__init__()
-        self.widgets.append(TextWidget((10, 10), 'Credits',
-                            colour=(255, 255, 255)))
-
-    def set_base_menu(self, base_menu):
-        self.base_menu = base_menu
+    def __init__(self, state):
+        super(CreditsScene, self).__init__(state)
+        self.widgets.append(TextWidget((60, 10), 'Credits', fontsize=32,
+                            colour='white'))
+        self.widgets.append(TextWidget((60, 30),
+                                       'Your mom\n'
+                                       'A stranger', fontsize=32,
+                            colour='white'))
 
     def handle_event(self, ev):
         if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
-            SceneChangeEvent.post(self.base_menu)
+            from naja.scenes.menu import MenuScene
+            SceneChangeEvent.post(MenuScene)
             return