Highlight illegal actions in a different colour
[naja.git] / naja / scenes / game.py
index 5b24347a4670c2ba572fb1cc66377d8689c38ed9..c0f52a8be47b9eff08aa4568da6102ddf123207e 100644 (file)
@@ -22,13 +22,14 @@ class GameScene(Scene):
     def __init__(self, state):
         super(GameScene, self).__init__(state)
         self.add(PlayerBitsWidget((0, 0), state))
-        self.add(BoardWidget((0, 60), state))
+        info = InfoAreaWidget((480, 0), state)
+        self.add(BoardWidget((0, 60), state, info))
         self.add(GameBitsWidget((0, 540), state))
-        self.add(InfoAreaWidget((480, 0), state))
+        self.add(info)
         self.add(RobotWidget(state))
 
     def handle_scene_event(self, ev):
         from naja.scenes.menu import MenuScene
-        if ev.type == pgl.KEYUP and ev.key in KEYS.QUIT:
+        if ev.type == pgl.KEYDOWN and ev.key in KEYS.QUIT:
             SceneChangeEvent.post(MenuScene)
             return