working PlayerBitsWidget
[naja.git] / naja / scenes / game.py
index 2b6bbf2481dd8065a0e0392df12bf1c8876fb075..f3db806a1403c4a6eee582066402cb614668b6bf 100644 (file)
@@ -10,6 +10,7 @@ from naja.widgets.board import BoardWidget
 from naja.widgets.player_bits import PlayerBitsWidget
 from naja.widgets.game_bits import GameBitsWidget
 from naja.widgets.info_area import InfoAreaWidget
+from naja.widgets.robot import RobotWidget
 
 
 class GameScene(Scene):
@@ -19,10 +20,11 @@ class GameScene(Scene):
 
     def __init__(self, state):
         super(GameScene, self).__init__(state)
-        self.add(PlayerBitsWidget((0, 0)))
+        self.add(PlayerBitsWidget((0, 0), state))
         self.add(BoardWidget((0, 60), state))
         self.add(GameBitsWidget((0, 540)))
         self.add(InfoAreaWidget((480, 0)))
+        self.add(RobotWidget(state))
 
     def handle_scene_event(self, ev):
         from naja.scenes.menu import MenuScene