New game with difficulty selection.
[naja.git] / naja / scenes / load_save.py
index 8926e569e6b44992f6076a486549052ec5b64e32..809adbdeb743d0dfe4886f63c0aa390af59906d4 100644 (file)
@@ -100,7 +100,7 @@ class LoadGameScene(LoadSaveGameBase):
     def perform_action(self, slot_num):
         game_data = self.get_game_data(slot_num)
         if game_data is not None:
-            state = GameState(game_data['data'])
+            state = GameState.load(game_data['data'])
             LoadGameEvent.post(state)
             self.succeed()
         else: