Callbacks for widget events
[naja.git] / naja / scenes / menu.py
index a72beff4dd25dceee62a291c005d6654a4bf73fc..317e50f4886949601f2512c2bc78080a40c916f5 100644 (file)
@@ -8,21 +8,27 @@ from naja.scenes.scene import Scene
 from naja.widgets.text import TextWidget
 from naja.events import QuitGameEvent
 from naja.scenes.credits import CreditsScene
+from naja.scenes.game import GameScene
 from naja.events import SceneChangeEvent
 
-class MenuScene(Scene):
 
-    def __init__(self):
-        super(MenuScene, self).__init__()
-        self.widgets.append(TextWidget((10, 10), 'Naja',
-                            colour=(255, 255, 255)))
-        self.credits_menu = CreditsScene()
-        self.credits_menu.set_base_menu(self)
+class MenuScene(Scene):
+    def __init__(self, state):
+        super(MenuScene, self).__init__(state)
+        run_game = TextWidget((100, 100), 'Game', fontsize=32, colour='white')
+        run_game.add_callback('click',
+                              lambda event: SceneChangeEvent.post(GameScene))
+        self.add(run_game)
+        credits = TextWidget((100, 200), 'Credits', fontsize=32, colour='white')
+        credits.add_callback('click',
+                             lambda event: SceneChangeEvent.post(CreditsScene))
+        self.add(credits)
+        quit = TextWidget((100, 300), 'Quit', fontsize=32, colour='white')
+        quit.add_callback('click', lambda event: QuitGameEvent.post())
+        self.add(quit)
 
-    def handle_event(self, ev):
-        if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
-            QuitGameEvent.post()
-            return
-        if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
-            SceneChangeEvent.post(self.credits_menu)
-            return
+    def handle_scene_event(self, ev):
+        if ev.type == pgl.KEYDOWN:
+            if ev.key in (pgl.K_q, pgl.K_ESCAPE):
+                QuitGameEvent.post()
+                return