Add tiles to the board. Skip draw for other game scene widgets for now
[naja.git] / naja / scenes / menu.py
index a13abcf568d6c90bd9fdc3cfdab467e5c26b62d9..96c8c7a5677e8374458a1f2d1694d0209f6d274a 100644 (file)
@@ -7,16 +7,21 @@ import pygame.locals as pgl
 from naja.scenes.scene import Scene
 from naja.widgets.text import TextWidget
 from naja.events import QuitGameEvent
-
+from naja.scenes.credits import CreditsScene
+from naja.events import SceneChangeEvent
 
 class MenuScene(Scene):
 
     def __init__(self):
         super(MenuScene, self).__init__()
         self.widgets.append(TextWidget((10, 10), 'Haai', fontsize=32,
-                            colour=(255, 255, 255)))
+                            colour='white'))
 
     def handle_event(self, ev):
         if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
             QuitGameEvent.post()
             return
+        if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
+            credits_menu = CreditsScene()
+            SceneChangeEvent.post(credits_menu)
+            return