class MenuScene(Scene):
- def __init__(self):
- super(MenuScene, self).__init__()
+ def __init__(self, state):
+ super(MenuScene, self).__init__(state)
self.widgets.append(TextWidget((10, 10), 'Game', fontsize=32,
colour='white'))
self.widgets.append(TextWidget((10, 40), 'Credits', fontsize=32,
QuitGameEvent.post()
return
if ev.type == pgl.KEYDOWN and ev.key is pgl.K_RETURN:
- credits_menu = CreditsScene()
- SceneChangeEvent.post(credits_menu)
+ SceneChangeEvent.post(CreditsScene)
return