Added basic credits scene.
[naja.git] / naja / scenes / menu.py
index 7b42ad7b730d90959f078e89c4ffe98ed13207d5..a72beff4dd25dceee62a291c005d6654a4bf73fc 100644 (file)
@@ -2,17 +2,27 @@
 Main menu scene.
 """
 
+import pygame.locals as pgl
+
 from naja.scenes.scene import Scene
 from naja.widgets.text import TextWidget
-
+from naja.events import QuitGameEvent
+from naja.scenes.credits import CreditsScene
+from naja.events import SceneChangeEvent
 
 class MenuScene(Scene):
 
     def __init__(self):
-        self.tw = TextWidget((10, 10), 'Haai', colour=(255, 255, 255))
-
-    def render(self, surface):
-        self.tw.render(surface)
+        super(MenuScene, self).__init__()
+        self.widgets.append(TextWidget((10, 10), 'Naja',
+                            colour=(255, 255, 255)))
+        self.credits_menu = CreditsScene()
+        self.credits_menu.set_base_menu(self)
 
     def handle_event(self, ev):
-        pass
+        if ev.type == pgl.KEYUP and ev.key in (pgl.K_q, pgl.K_ESCAPE):
+            QuitGameEvent.post()
+            return
+        if ev.type == pgl.KEYUP and ev.key is pgl.K_RETURN:
+            SceneChangeEvent.post(self.credits_menu)
+            return