y_offset += y_diff
load = TextWidget((x_offset, y_offset), 'Load', colour=PALETTE.WHITE,
- centre=True)
+ centre=True)
load.add_callback('click', self.scene_callback(LoadGameScene))
selector.add(load)
y_offset += y_diff
quit = TextWidget((x_offset, y_offset), 'Quit', colour=PALETTE.WHITE,
- centre=True)
+ centre=True)
quit.add_callback('click', lambda event: QuitGameEvent.post())
selector.add(quit)