The Great Renaming of locks and keys.
[naja.git] / naja / tests / test_actions.py
index 02c07964342df9f4d06ee6c7cca4427d49e62edd..3497ee49c6a47d7971e5e67f3b1ca03ebbf1be42 100644 (file)
@@ -100,11 +100,11 @@ class TestActions(TestCase):
     def test_LoseHealthOrMSBAndSetBits_MSB_clear(self):
         board = self.make_board(player_bits=[])
         state_before = board.export()
-        card = LocationCard(set([BITS.CYAN, BITS.NORTH]), [])
+        card = LocationCard(set([BITS.BLUE, BITS.NORTH]), [])
         actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
         state_after = board.export()
         self.assertEqual(state_after['health'], state_before['health'] - 1)
-        self.assert_player_bits(board, BITS.CYAN, BITS.NORTH)
+        self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)
         self.assert_state(
             state_before, state_after, exclude=['health'],
             player_exclude=['bits'])
@@ -112,10 +112,10 @@ class TestActions(TestCase):
     def test_LoseHealthOrMSBAndSetBits_MSB_set(self):
         board = self.make_board(player_bits=[BITS.MSB])
         state_before = board.export()
-        card = LocationCard(set([BITS.CYAN, BITS.NORTH]), [])
+        card = LocationCard(set([BITS.BLUE, BITS.NORTH]), [])
         actions.LoseHealthOrMSBAndSetBits(set()).perform_action(board, card)
         state_after = board.export()
-        self.assert_player_bits(board, BITS.CYAN, BITS.NORTH)
+        self.assert_player_bits(board, BITS.BLUE, BITS.NORTH)
         self.assert_state(state_before, state_after, player_exclude=['bits'])
 
     def test_LoseHealthOrMSBAndSetBits_MSB_set_and_on_card(self):
@@ -129,7 +129,7 @@ class TestActions(TestCase):
 
     def test_AcquireWinToken(self):
         board = self.make_board(
-            player_bits=[BITS.CYAN, BITS.MAGENTA, BITS.YELLOW])
+            player_bits=[BITS.RED, BITS.GREEN, BITS.BLUE])
         state_before = board.export()
         actions.AcquireWinToken(set()).perform_action(board, None)
         state_after = board.export()
@@ -143,7 +143,7 @@ class TestActions(TestCase):
         board = self.make_board(player_bits=[BITS.NORTH])
         board.lose_health()
         state_before = board.export()
-        card = LocationCard(set([BITS.CYAN, BITS.NORTH]), [])
+        card = LocationCard(set([BITS.BLUE, BITS.NORTH]), [])
         actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
         state_after = board.export()
         self.assertEqual(state_after['health'], state_before['health'] + 1)
@@ -156,7 +156,7 @@ class TestActions(TestCase):
         board = self.make_board(player_bits=[BITS.MSB, BITS.NORTH])
         board.lose_health()
         state_before = board.export()
-        card = LocationCard(set([BITS.CYAN, BITS.NORTH]), [])
+        card = LocationCard(set([BITS.BLUE, BITS.NORTH]), [])
         actions.GainHealthAndClearBitsOrMSB(set()).perform_action(board, card)
         state_after = board.export()
         self.assertEqual(state_after['health'], state_before['health'] + 1)