More state management.
[naja.git] / naja / tests / test_gameboard.py
index ca973a1dc01b7c7a992594132827e09bd1ee5adf..bd1a16c1c080c3ea95b5a075ed8f1cc2f6345ef2 100644 (file)
@@ -2,21 +2,24 @@ from unittest import TestCase
 
 from naja.constants import BITS
 from naja.gameboard import GameBoard, LocationCard
+from naja import actions
 
 
 class TestGameBoard(TestCase):
     def test_export_new_board(self):
-        board = GameBoard(None, 4, 4)
+        board = GameBoard.new_game(4, 4, [])
         self.assertEqual(board.export(), {
             'max_health': 4,
             'health': 4,
             'wins_required': 4,
             'wins': 0,
-            'locations': {},
+            'locations': [],
+            'board_locations': {},
+            'player': board.player.export(),
         })
 
     def test_lose_health(self):
-        board = GameBoard(None, 4, 4)
+        board = GameBoard.new_game(4, 4, [])
         self.assertEqual(board.health, 4)
         state_1 = board.export()
 
@@ -46,3 +49,15 @@ class TestLocationCard(TestCase):
         self.assertTrue(sizes[3] > 0)
         self.assertTrue(sizes[2] > sizes[3])
         self.assertEqual(bits, set(BITS.values()))
+
+    def test_new_location_no_actions(self):
+        location = LocationCard.new_location({'actions': []})
+        self.assertEqual(location.actions, [])
+
+    def test_new_location_one_action(self):
+        location = LocationCard.new_location({'actions': [
+            {'required_bits': [], 'action_class': 'DoNothing'},
+        ]})
+        [action] = location.actions
+        self.assertEqual(type(action), actions.DoNothing)
+        self.assertEqual(action.required_bits, set())