import pygame.locals as pgl
from naja.constants import BOARD_SIZE, TILE_SIZE, KEYS, ACT, FPS
-from naja.events import finish_event
+from naja.events import InvalidateTheWorld, finish_event
from naja.sound import sound
from naja.widgets.base import Widget
tile.animation = 0
def handle_event(self, ev):
+ if InvalidateTheWorld.matches(ev):
+ self.flash_light.reset()
if self.state.gameboard.player_mode == ACT:
return super(BoardWidget, self).handle_event(ev)
if ev.type == pgl.KEYDOWN: