Widget that holds the games's bits.
"""
-from .base import Widget
+import pygame
+
+from naja.constants import BIT_SIZE
+from naja.resources import resources
+from naja.resources.mutators import EIGHT_BIT
+from naja.widgets.base import Widget
class GameBitsWidget(Widget):
"""
Widget which holds the game's bits.
"""
- def __init__(self, pos, image=None):
- super(GameBitsWidget, self).__init__(pos, (96, 96))
+ def __init__(self, pos, state):
+ super(GameBitsWidget, self).__init__(pos, BIT_SIZE)
+ self.state = state
def prepare(self):
- pass
+ self.surface = pygame.Surface(BIT_SIZE)
+ health = self.state.gameboard.health
+ wins = self.state.gameboard.wins
+
+ bits = []
+ bits.extend(
+ (i < health, 'health', (EIGHT_BIT,)) for i in range(4))
+ bits.extend(
+ (i < wins, 'win', (EIGHT_BIT,)) for i in range(4))
+
+ for pos, (is_set, image, transforms) in enumerate(bits):
+ img = resources.get_image(
+ 'bits', '%s_%s.png' % (image, 'on' if is_set else 'off'),
+ transforms=transforms)
+ self.surface.blit(img, (img.get_width() * pos, 0))
def draw(self, surface):
- surface.blit(self.surface, self.rect)
+ surface.blit(self.surface, self.pos)