Beep if action is unavailable.
[naja.git] / naja / widgets / info_area.py
index 58068d75429620a7eb40842d741d4f0e05987472..40bc75b662a758920a1ccc7855b12cd8571b0aae 100644 (file)
@@ -83,17 +83,20 @@ class InfoAreaWidget(Widget):
             return super(InfoAreaWidget, self).handle_event(ev)
         if ev.type == pgl.KEYDOWN:
             if ev.key in (pgl.K_RETURN, pgl.K_KP_ENTER):
-                self.card.actions[self.chosen].perform_action(
-                    self.state.gameboard, self.card)
+                action = self.card.actions[self.chosen]
+                if not action.check_available(self.state.gameboard.player):
+                    print "BEEP!"
+                    return True
+                action.perform_action(self.state.gameboard, self.card)
                 self.state.gameboard.change_mode()
                 InvalidateTheWorld.post()
                 return True
-            if ev.key in (pgl.K_UP, pgl.K_w):
+            if ev.key in (pgl.K_UP, pgl.K_w, pgl.K_COMMA):
                 if self.chosen > 0:
                     self.chosen -= 1
                     InvalidateTheWorld.post()
                     return True
-            if ev.key in (pgl.K_DOWN, pgl.K_s):
+            if ev.key in (pgl.K_DOWN, pgl.K_s, pgl.K_o):
                 if self.chosen + 1 < len(self.card.actions):
                     self.chosen += 1
                     InvalidateTheWorld.post()