chosen = (chosen + step) % num_actions
action = self.card.actions[chosen]
if not viable_only or action.check_available(player):
- sound.play_sound('change_action.ogg', volume=0.05)
+ sound.play_sound('zoop.ogg', volume=0.05)
self.chosen = chosen
def prev_action(self, viable_only=False):
if not action.check_available(player):
sound.play_sound('error.ogg')
else:
+ sound.play_sound('chirp.ogg', volume=0.5)
action.perform_action(self.state.gameboard, self.card)
self.state.gameboard.replace_card(player.position)
self.state.gameboard.change_mode(EXAMINE)