self.state.gameboard.change_mode()
InvalidateTheWorld.post()
return True
- if ev.key in (pgl.K_UP, pgl.K_w):
+ if ev.key in (pgl.K_UP, pgl.K_w, pgl.K_COMMA):
if self.chosen > 0:
self.chosen -= 1
InvalidateTheWorld.post()
return True
- if ev.key in (pgl.K_DOWN, pgl.K_s):
+ if ev.key in (pgl.K_DOWN, pgl.K_s, pgl.K_o):
if self.chosen + 1 < len(self.card.actions):
self.chosen += 1
InvalidateTheWorld.post()