Oh yeah, we're using a AttrDict thing, aren't we?
[naja.git] / naja / widgets / tile.py
index 6750584f071f1587052f09396964bdd5c8eae2fd..4a88e121fb01dfeb688ec68c119e7e52b6a0595d 100644 (file)
@@ -1,15 +1,50 @@
-#from naja.constants import TILE_SIZE
-from naja.widgets.base import Widget
+# These will probably need to go away when we have images
+import pygame
+import pygame.locals as pgl
+
+from naja.constants import TILE_SIZE, BITS
 from naja.resources import resources
+from naja.widgets.base import Widget
+
+
+BIT_MAP = {
+        BITS.CYAN: 'board/tile_cyan.png',
+        BITS.MAGENTA: 'board/tile_magenta.png',
+        BITS.YELLOW: 'board/tile_yellow.png',
+        }
 
 
 class TileWidget(Widget):
     """Widget which holds a tile on the game board."""
-    def __init__(self, pos, image=None):
-        super(TileWidget, self).__init__(pos, (96, 96))
+    def __init__(self, pos, state=None, board_pos=None):
+        super(TileWidget, self).__init__(pos, TILE_SIZE)
+        self.state = state
+        self.board_pos = board_pos
 
     def prepare(self):
-        pass
+        # Placeholder logic - just draw the outline of a square
+        self.surface = pygame.surface.Surface(TILE_SIZE)
+        pygame.draw.lines(self.surface, pgl.color.THECOLORS['yellow'],
+                          True, [(1, 1), (1, 95), (95, 95), (95, 1)], 2)
+        self.surface.convert_alpha(pygame.display.get_surface())
+        # Look up the required bits on the board location
+        card = self.state.board_locations[self.board_pos]
+        bits = []
+        for action in card.actions:
+            if action.required_bits:
+                bits.append(action.required_bits)
+        # Sort so we have longer lists of bits later
+        self.size = self.surface.get_rect().size
+        if bits:
+            bits.sort(key=lambda x: len(x))
+            y_offset = TILE_SIZE[1] - 32 * len(bits)
+            for pattern in bits:
+                x_offset = 10
+                for bit in pattern:
+                    img = resources.get_image(BIT_MAP[bit])
+                    self.surface.blit(img, (x_offset, y_offset))
+                    x_offset += 32
+                y_offset += 32
 
     def draw(self, surface):
-        surface.blit(self.surface, self.rect)
+        surface.blit(self.surface, self.pos)