More tile juggling.
[naja.git] / naja / widgets / tile.py
index be02a3555eeda9cae7ed6193740835a783354cc6..93078a586df3cc90adc1327e59bafd5dff5ac22b 100644 (file)
@@ -83,11 +83,6 @@ class TileWidget(Widget):
         else:
             img_name = img_name.replace('.png', '_small.png')
             x_offset = 4
-            if y_offset >= TILE_SIZE[1] // 2:
-                # FIXME: Hack'ish
-                # Bump the lock down by some hand-tuned factor
-                # to not overlap with the robot
-                y_offset += LOCK_HEIGHT // 2 - 4
         img = resources.get_image(img_name, transforms=(EIGHT_BIT,))
         self.surface.blit(img, (x_offset, y_offset))
         return x_offset + img.get_width() + 2