Make GenericBits even more generic.
[naja.git] / naja / widgets / tile.py
index cf6f04c92d4ef498163dc1f694ff6255fca46af7..9e8fe8508056dae9bc61a4e93ccd547c772514d9 100644 (file)
@@ -117,13 +117,13 @@ class TileWidget(Widget):
     def _prepare_action(self, action, y_offset):
         x_offset = self._prepare_lock(action, y_offset)
         if self.board_pos != self.state.player.position:
-            for glyph in action.GLYPHS:
+            for glyph in action.get_glyphs():
                 img = resources.get_image(glyph, transforms=(EIGHT_BIT,))
                 self.surface.blit(img, (x_offset, y_offset + 4))
                 x_offset += img.get_width()
-            if action.MSB_GLYPH is not None:
+            if action.get_msb_glyph() is not None:
                 img = resources.get_image(
-                    action.MSB_GLYPH,
+                    action.get_msb_glyph(),
                     transforms=(EIGHT_BIT, blender(PALETTE.LIGHT_VIOLET)))
                 self.surface.blit(img, (x_offset, y_offset + 4))
                 x_offset += img.get_width()