# Boyd parameters
SPAWN_RATE = 10
MAX_AGE = 60
-MAX_ELEMENTS = 500
+MAX_ELEMENTS = 400
MAX_HEALTH = 100
-MOULD_STAGES = [10, 20]
+MOULD_STAGES = [15, 25]
class Mould(pymunk.Body):
def render(self, surface):
"""Draw ourselves"""
surface.blit(self._image, (0, 0), None, 0)
+
+ def alive(self):
+ return len(self._moulds) > 0