child._health = self._health
moulds.append(child)
refresh = True
+ if random.randint(0, 100) < 1:
+ sound.play_sound("rubber_toy_short%d.ogg" % random.randint(1, 5), volume=0.3)
if self._age in MOULD_STAGES:
# We grow in size
if self._age > MOULD_STAGES[1] and random.randint(0, 500) < 1:
# Maybe we grow an eyeball
self.has_eyeball = True
- sound.play_sound("mouth_pop_2a.ogg")
+ sound.play_sound("mouth_pop_2a.ogg", volume=0.5)
if self._age > MAX_AGE:
# We die of old age
EAT_TURNIP_FILTER)
if query:
query[0].shape.body.turnip.eaten = True
+ sound.play_sound("eating_chips_%d.ogg" % random.randint(1, 3), volume=0.8)
return refresh
def damage(self, light, space, moulds):