TURNIP_CATEGORY, COLOURS)
from .loader import loader
from .sound import sound
-from .transforms import Multiply
+from .transforms import Multiply, Overlay
from .utils import debug_timer
MOULD_FILTER = pymunk.ShapeFilter(
# Boyd parameters
-SPAWN_RATE = 10
-MAX_AGE = 60
+SPAWN_RATE = 5
+MAX_AGE = 30
MAX_ELEMENTS = 400
MAX_HEALTH = 100
# Increase in health per day
-DAY_HEALTH = 10
+DAY_HEALTH = 5
HEAL_FACTOR = 1
-MOULD_STAGES = [15, 25]
+MOULD_STAGES = [7, 13]
MOULD_RADIUS = 16
if not self._eyeball:
name = random.choice(
('eyeballA.png', 'eyeballB.png', 'eyeballC.png'))
- self._eyeball = loader.load_image("32", name)
+ self._eyeball = loader.load_image("32", name,
+ transform=Overlay(colour=self._transform.colour+(127,)))
+ eyelid = loader.load_image("32", "eyelid.png", transform=self._transform)
+ self._eyeball.blit(eyelid, (0, 0), None)
return self._eyeball
def set_health(self, new_health):
child._health = self._health
moulds.append(child)
refresh = True
- if random.randint(0, 10) < 2:
- sound.play_sound("mouth_pop_2a.ogg")
+ if random.randint(0, 100) < 1:
+ sound.play_sound("rubber_toy_short%d.ogg" % random.randint(1, 5), volume=0.3)
if self._age in MOULD_STAGES:
# We grow in size
if self._age > MOULD_STAGES[1] and random.randint(0, 500) < 1:
# Maybe we grow an eyeball
self.has_eyeball = True
+ sound.play_sound("mouth_pop_2a.ogg", volume=0.5)
if self._age > MAX_AGE:
# We die of old age
EAT_TURNIP_FILTER)
if query:
query[0].shape.body.turnip.eaten = True
+ sound.play_sound("eating_chips_%d.ogg" % random.randint(1, 3), volume=0.8)
return refresh
def damage(self, light, space, moulds):