Merge branch 'master' of ctpug.org.za:tabakrolletjie
[tabakrolletjie.git] / tabakrolletjie / lights.py
index ef84879c1cee2790e9d5a8f82acc21e64f153bec..a22ea14472708041db5dc98fe061c769120e619d 100644 (file)
@@ -4,7 +4,6 @@
 import pymunk
 import pymunk.pygame_util
 import pygame.draw
-import pygame.locals as pgl
 
 from .constants import SCREEN_SIZE, LIGHT_CATEGORY
 
@@ -93,9 +92,7 @@ class SpotLight(BaseLight):
         self.i = 0
 
     def shapes_for_ray_polys(self, ray_polys):
-        x, y = self.position
-        return ray_polys #+ [
-        #    pymunk.Poly(self.body, [self.position, [x + 50, y], [x, y + 50]])]
+        return ray_polys
 
     def render(self, surface):
         subsurface = surface.copy()