Add very hacky level loading.
[tabakrolletjie.git] / tabakrolletjie / scenes / menu.py
index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..c8b32ad40a528678dfad97bc6bc867f9a6c6b990 100644 (file)
@@ -0,0 +1,22 @@
+""" Menu scene. """
+
+import pygame.locals as pgl
+
+from .base import BaseScene
+from ..events import QuitEvent, SceneChangeEvent
+
+
+class MenuScene(BaseScene):
+    def render(self, surface, gamestate):
+        surface.fill((0, 255, 0))
+
+    def event(self, ev, gamestate):
+        if ev.type == pgl.KEYDOWN:
+            if ev.key in (pgl.K_q, pgl.K_ESCAPE):
+                QuitEvent.post()
+            elif ev.key == pgl.K_n:
+                from .night import NightScene
+                SceneChangeEvent.post(scene=NightScene())
+            elif ev.key == pgl.K_l:
+                print "Loading Station Alpha ..."
+                gamestate.load_station("station-alpha.json")