Separate rendering of lights and light fixtures.
[tabakrolletjie.git] / tabakrolletjie / scenes / night.py
index 330530b029f947edc26729e0cf99c3dae4913d78..16d8cf692a6aa9336cf2e008c30a07e019afd4a4 100644 (file)
@@ -23,7 +23,9 @@ class NightScene(BaseScene):
             light.add(self._space)
 
     def render(self, surface, gamestate):
-        surface.fill((0, 0, 255))
+        surface.fill((0, 0, 155))
+        for light in self._lights:
+            light.render_light(surface)
         for obs in self._obstacles:
             obs.render(surface)
         for light in self._lights: