Remove boilerplate overrides
authorStefano Rivera <stefano@rivera.za.net>
Sun, 11 May 2014 21:00:08 +0000 (23:00 +0200)
committerStefano Rivera <stefano@rivera.za.net>
Sun, 11 May 2014 21:00:08 +0000 (23:00 +0200)
naja/events.py

index e34f74043b31209fc690eb95f357860d3fbfecf6..1b57ee0dc3244bc0c7dc2077485f7671b0ec6ad5 100644 (file)
@@ -32,24 +32,12 @@ class SceneChangeEvent(NajaEvent):
 class QuitGameEvent(NajaEvent):
     TYPE = "QUIT_GAME"
 
-    @classmethod
-    def post(cls):
-        super(QuitGameEvent, cls).post()
-
 
 class InvalidateTheWorld(NajaEvent):
     # This is used to signal to all the widgets that the world has changed
     # and cached state may need to be recreated
     TYPE = "INVALIDATE"
 
-    @classmethod
-    def post(cls):
-        super(InvalidateTheWorld, cls).post()
-
 
 class SelectEvent(NajaEvent):
     TYPE = "SELECT"
-
-    @classmethod
-    def post(cls):
-        super(SelectEvent, cls).post()