How to Play the Game
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-There are no ducks.
+You are a robot, frantically trying to set the correct bits to gain points,
+for reasons that are unlikely to ever become clear.
+Your robot has 8 bits. Four bits control the directions you can move in,
+3 allow you to unlock various actions, and the last, the Most Significant Bit,
+makes everything work better.
+
+The game has two phases. Movement and Actions.
+
+During Movement, you can explore the board and learn about the available
+tiles. Tiles you can legally move onto are highlighted. It's always possible
+to stay on your current tile.
+
+After moving, select an action from the tile. Most actions require various
+bits to be set, although all tiles have a default action, although this may
+be "No effect". After the action, the tile will be replaced with a new tile.
+
+Some actions cost you health. When you run out of health, the game is over
+and you lose.
+
+If you have all three colour bits set, and are on the right tile, you can
+gain a point, although this unsets all the colour bits. Once you have enough
+points, you win the game, and there is much rejoicing.
Development notes
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