- *ACQUIRE-WIN-TOKEN
- actions:
- *GAIN-HEALTH-DEFAULT
- - *TOGGLE-BITS-C
\ No newline at end of file
+ - *TOGGLE-BITS-C
+ - actions:
+ - action_class: 'ShiftLocations'
+ required_bits: [CYAN, MAGENTA]
+ data: {'direction': NORTH}
board.gain_health()
if not self.check_and_clear_MSB(board.player):
board.player.bits.clear_bits(location.bitwise_operand)
+
+
+class ShiftLocations(LocationAction):
+ # TODO: Direction parameter in TEXT.
+ TEXT = "Shift board locations."
+
+ def perform_action(self, board, location):
+ board.shift_locations(self.data['direction'])
location = LocationCard.new_location(choice(self.locations).copy())
self.board_locations[position] = location
+ def shift_locations(self, direction):
+ px, py = self.player.position
+ shifted_locations = {}
+ # TODO: Make this less horrible. Also test it.
+ if BITS[direction] == BITS.NORTH:
+ for y in range(5):
+ if y == py:
+ continue
+ new_y = y - 1
+ if new_y == py:
+ new_y -= 1
+ new_y %= 5
+ shifted_locations[(px, new_y)] = self.board_locations[(px, y)]
+ elif BITS[direction] == BITS.SOUTH:
+ for y in range(5):
+ if y == py:
+ continue
+ new_y = y + 1
+ if new_y == py:
+ new_y += 1
+ new_y %= 5
+ shifted_locations[(px, new_y)] = self.board_locations[(px, y)]
+ elif BITS[direction] == BITS.EAST:
+ for x in range(5):
+ if x == px:
+ continue
+ new_x = x + 1
+ if new_x == px:
+ new_x += 1
+ new_x %= 5
+ shifted_locations[(new_x, py)] = self.board_locations[(x, py)]
+ elif BITS[direction] == BITS.WEST:
+ for x in range(5):
+ if x == px:
+ continue
+ new_x = x - 1
+ if new_x == px:
+ new_x -= 1
+ new_x %= 5
+ shifted_locations[(new_x, py)] = self.board_locations[(x, py)]
+
+ self.board_locations.update(shifted_locations)
+
def change_mode(self, new_mode):
"""Advance to the next mode"""
if new_mode == self.player_mode: