Game structure notes and ideas.
authorSimon Cross <hodgestar@gmail.com>
Fri, 4 Mar 2016 21:24:30 +0000 (23:24 +0200)
committerSimon Cross <hodgestar@gmail.com>
Fri, 4 Mar 2016 21:24:30 +0000 (23:24 +0200)
GAME-NOTES [new file with mode: 0644]

diff --git a/GAME-NOTES b/GAME-NOTES
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+Enemies
+=======
+
+* Enemy roaches (red)
+* Rat
+* Human
+
+Vehicles
+========
+
+* Walking
+* Roomba
+* Quadcopter
+* Robot
+
+Weapons
+=======
+
+* Spit
+* Butter knife
+* Crowbar
+* Gun
+
+Only one weapon can be equipped at a time.
+Smart is used for the ranged weapons (spit and gun).
+Strong is used for the melee weapons (knife and crowbar).
+Damage depends on the total number of roaches with the appropriate attribute
+in the vehicle.
+
+Serums
+======
+
+* Smart -- operating important things.
+* Strong -- pushing stuff around and opening doors.
+* Fast -- speed.