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remove stray prints
author
adrianna
<adrianna.pinska@gmail.com>
Sat, 17 May 2014 07:55:22 +0000
(09:55 +0200)
committer
adrianna
<adrianna.pinska@gmail.com>
Sat, 17 May 2014 07:55:22 +0000
(09:55 +0200)
naja/gameboard.py
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diff --git
a/naja/gameboard.py
b/naja/gameboard.py
index 5e12568ded530dc8386a5a90542338f0771746b1..7d8916ed9d328e0401bc6fff5dd2ed8ed7ad2270 100644
(file)
--- a/
naja/gameboard.py
+++ b/
naja/gameboard.py
@@
-181,13
+181,9
@@
class GameBoard(object):
if px > 0:
locations_to_rotate.append((px - 1, py))
- print "rotating", direction
-
if ROTATION[direction] == ROTATION.CLOCKWISE:
- print "CLOCKWISE"
new_positions = locations_to_rotate[1:] + [locations_to_rotate[0]]
elif ROTATION[direction] == ROTATION.ANTICLOCKWISE:
- print "ANTICLOCKWISE"
new_positions = ([locations_to_rotate[-1]] + locations_to_rotate[:-1])
for old, new in zip(locations_to_rotate, new_positions):