remove stray prints
authoradrianna <adrianna.pinska@gmail.com>
Sat, 17 May 2014 07:55:22 +0000 (09:55 +0200)
committeradrianna <adrianna.pinska@gmail.com>
Sat, 17 May 2014 07:55:22 +0000 (09:55 +0200)
naja/gameboard.py

index 5e12568ded530dc8386a5a90542338f0771746b1..7d8916ed9d328e0401bc6fff5dd2ed8ed7ad2270 100644 (file)
@@ -181,13 +181,9 @@ class GameBoard(object):
         if px > 0:
             locations_to_rotate.append((px - 1, py))
 
-        print "rotating", direction
-
         if ROTATION[direction] == ROTATION.CLOCKWISE:
-            print "CLOCKWISE"
             new_positions = locations_to_rotate[1:] + [locations_to_rotate[0]]
         elif ROTATION[direction] == ROTATION.ANTICLOCKWISE:
-            print "ANTICLOCKWISE"
             new_positions = ([locations_to_rotate[-1]] + locations_to_rotate[:-1])
 
         for old, new in zip(locations_to_rotate, new_positions):