2013-04-19 | Neil | fix sound check for gate sound | blob | commitdiff | raw |
2013-04-19 | Neil | Hook up some basic sound support | blob | commitdiff | raw | diff to current |
2013-04-18 | Neil | Speed up arrival of the nemesis | blob | commitdiff | raw | diff to current |
2013-04-18 | Neil | 'Better' AI | blob | commitdiff | raw | diff to current |
2013-04-18 | Neil | Make AI destory gates | blob | commitdiff | raw | diff to current |
2013-04-18 | Neil | Make buttons trigger | blob | commitdiff | raw | diff to current |
2013-04-17 | Neil | Hook up very, very stupid nemesis movement for testing... | blob | commitdiff | raw | diff to current |
2013-04-16 | Neil | Nemesis appears on the map. Refactor code accordingly | blob | commitdiff | raw | diff to current |
2013-04-15 | Neil | can_move check for player objects | blob | commitdiff | raw | diff to current |
2013-04-15 | Neil | add basic player sprites | blob | commitdiff | raw | diff to current |