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get in and out of vehicles
[koperkapel.git]
/
koperkapel
/
levels
/
level1.json
2016-03-05
adrianna
get in and out of vehicles
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Neil
Fix enemy respawning. Slow rate a bit
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Neil
The first steps towards enemy generators
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Add a butter knife to level 1.
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2016-03-05
Simon Cross
Add smart and strong serums to level 1.
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Add items to haunt us.
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2016-03-05
Neil
The endless pointlessness of level progression
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2016-03-05
Neil
Gain more roaches
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Neil
Fix door positon
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2016-03-05
Neil
Door hacking
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Neil
Add a second grate
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2016-03-05
Neil
Add 'crawl' behavior to level. Use prettier options...
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Neil
Add starting position to level, and show it on view...
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2016-03-04
Neil
Add more structured level 1 as basis for tutorial
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2016-03-03
David Sharpe
Merge of doom
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2016-03-03
David Sharpe
Merge
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2016-03-03
Neil
Update level
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2016-03-03
Neil
Crudely hack tileset support back in
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2016-03-03
Neil
Don't make diagonal tunnels
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2016-03-03
Neil
Recreate test level with underlay
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2016-03-03
Neil
Reorganise tiles so we can potentially create tilesets
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2016-03-01
Neil
Reorganise level jsohn structure. Drop 'pos' attribute...
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2016-02-28
David Sharpe
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-02-28
Neil
Load level base for simplistic json file
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