The enemies are a threat (sort of)
[koperkapel.git] / koperkapel / levels / level1.json
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 adriannaget in and out of vehicles
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 NeilFix enemy respawning. Slow rate a bit
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 NeilThe first steps towards enemy generators
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossAdd a butter knife to level 1.
2016-03-05 Simon CrossAdd smart and strong serums to level 1.
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 Simon CrossAdd items to haunt us.
2016-03-05 NeilThe endless pointlessness of level progression
2016-03-05 NeilGain more roaches
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 NeilFix door positon
2016-03-05 NeilDoor hacking
2016-03-05 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-05 NeilAdd a second grate
2016-03-05 NeilAdd 'crawl' behavior to level. Use prettier options...
2016-03-04 Simon CrossMerge branch 'master' of ctpug.org.za:koperkapel
2016-03-04 NeilAdd starting position to level, and show it on view...
2016-03-04 NeilAdd more structured level 1 as basis for tutorial
2016-03-03 David SharpeMerge of doom
2016-03-03 David SharpeMerge
2016-03-03 NeilUpdate level
2016-03-03 NeilCrudely hack tileset support back in
2016-03-03 NeilDon't make diagonal tunnels
2016-03-03 NeilRecreate test level with underlay
2016-03-03 NeilReorganise tiles so we can potentially create tilesets
2016-03-01 NeilReorganise level jsohn structure. Drop 'pos' attribute...
2016-02-28 David SharpeMerge branch 'master' of ctpug.org.za:koperkapel
2016-02-28 NeilLoad level base for simplistic json file