use zoop
[naja.git] / naja /
2014-05-11 Simon CrossApply self.pos to TextBoxWidget rendering.
2014-05-11 Simon CrossPEP8 fixes.
2014-05-11 NeilRender bit pattern markers on tile widgets
2014-05-11 NeilAdd a non-empty set of locations for testing
2014-05-11 NeilAdd export methdo to DoNothing action for testing purposes
2014-05-11 Stefano RiveraNo .orig files
2014-05-11 David SharpeBastard merge
2014-05-11 David SharpeGot text wrapping working.
2014-05-11 NeilThe world is invalid (sometimes, when desirable)
2014-05-11 NeilUnbreak game startup
2014-05-11 Jeremy ThurgoodChoose locations for the board.
2014-05-11 Stefano RiveraExplain Widget methods
2014-05-11 Stefano RiveraScenes get a Container for widgets
2014-05-11 Jeremy ThurgoodMore actions.
2014-05-11 Jeremy ThurgoodTweak actions.
2014-05-11 Simon CrossFix tests.
2014-05-11 Simon CrossMove player defaults into constants.
2014-05-11 Simon CrossFix gamestate setup.
2014-05-11 Stefano RiveraOne true import-style
2014-05-11 Jeremy ThurgoodMore state management.
2014-05-11 Stefano RiveraA menu that works (but doesn't show the selection)
2014-05-11 Simon CrossCall Menu.__init__ with state in __main__.
2014-05-11 Simon CrossAdd missing state arguments to scene __init__s.
2014-05-11 Simon CrossUpdate scene changing.
2014-05-11 Simon CrossMake scenes take the game state.
2014-05-11 Stefano RiveraKeydown
2014-05-11 Stefano RiveraMore menu options
2014-05-11 NeilPass positions to the widgets
2014-05-11 NeilAdd tiles to the board. Skip draw for other game scene...
2014-05-11 NeilAdd placeholder drawing logic
2014-05-11 Simon CrossRemove debug print.
2014-05-11 David SharpeMerge branch 'master' of git+ssh://ctpug.org.za/naja
2014-05-11 Simon CrossFix initial bits.
2014-05-11 David SharpeMerge branch 'master' of git+ssh://ctpug.org.za/naja
2014-05-11 David SharpeFucking megres
2014-05-11 Simon CrossGameState.
2014-05-11 Stefano RiveraRotation mutators
2014-05-11 Stefano RiveraTurn resources into a module, which can hold mutators too
2014-05-11 Simon CrossAdd widgets and skeleton for game scene.
2014-05-11 David Sharpemerge
2014-05-11 Stefano RiveraHelper for colour conversion
2014-05-11 David SharpeAdded basic credits scene.
2014-05-11 Stefano RiveraBlocky text (4 pixels per pixel)
2014-05-11 Jeremy ThurgoodGame state management.
2014-05-11 NeilPlaceholder tile
2014-05-11 Stefano RiveraBlank the screen on each frame
2014-05-11 Simon CrossAdd quitting.
2014-05-11 Stefano RiveraScenes have a widget list (in draw order)
2014-05-11 Stefano RiveraLimit frame rate
2014-05-11 Simon CrossMerge branch 'master' of git+ssh://ctpug.org.za/naja
2014-05-11 Simon CrossRefactor widget rendering a bit.
2014-05-11 Jeremy ThurgoodDecouple action from required bits.
2014-05-11 Stefano RiveraA TextWidget
2014-05-11 Simon CrossAdd game scene.
2014-05-11 Simon CrossMerge branch 'master' of git+ssh://ctpug.org.za/naja
2014-05-11 Simon CrossQuitGameEvent.
2014-05-11 Jeremy ThurgoodStart of location actions.
2014-05-11 Simon CrossAdd rendering to scenes and fix handle_event.
2014-05-11 Simon CrossScene changing.
2014-05-11 Simon CrossInitial user events for Naja.
2014-05-11 Simon CrossMerge branch 'master' of git+ssh://ctpug.org.za/naja
2014-05-11 Simon CrossAt skeletal menu scene.
2014-05-11 Stefano RiveraSupport -m
2014-05-11 Simon CrossStart of scene class.
2014-05-11 Stefano RiveraInitialize sound
2014-05-11 Stefano RiveraDisplay a blank window
2014-05-11 Jeremy ThurgoodStart of some game board stuff.
2014-05-11 Jeremy ThurgoodPrototype player object.
2014-05-11 Jeremy Thurgoodnaja, not nagslang.
2014-05-11 Jeremy ThurgoodSome more boilerplate.
2014-05-11 Jeremy ThurgoodAssorted project boilerplate.