Serialize light state across day and night transitions
[tabakrolletjie.git] / tabakrolletjie / rays.py
2016-09-10 NeilAdd serialize methods to lights and rays
2016-09-10 Simon CrossRemove unused pos arg.
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 NeilCheck correct distance
2016-09-10 Simon CrossReturn 0 for the direction if it is currently None.
2016-09-10 NeilUpdate angle in gamestate as well for passing to night
2016-09-10 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-10 Simon CrossAdd total power and damage.
2016-09-10 Simon CrossAdd direction property to ray manager.
2016-09-10 Simon CrossSpecify direction and spread rather than angle limits.
2016-09-09 Simon CrossAdd pulsating lamp.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 Simon CrossAdd back light radius checks.
2016-09-09 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-09 Simon CrossMove radius and angle limits into ray manager.
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 Simon CrossFix lights -- Eeeee. :)
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 Simon CrossFix check for segment query result.
2016-09-08 NeilMerge branch 'master' of ctpug:tabakrolletjie
2016-09-08 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-08 Simon CrossSlightly better ray poly updating.
2016-09-07 Simon CrossRemove some hacking.
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 Simon CrossChanging polys (badly).
2016-09-07 Simon CrossFetch pygame polys from ray manager.
2016-09-07 Simon CrossFactor out ray manager.
2016-09-07 Simon CrossMerge branch 'master' of ctpug.org.za:tabakrolletjie
2016-09-07 Simon CrossMove ray manipulation into a separate module.