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Add boop when changing actions
2014-05-15
Simon Cross
Treat tile_selected as an overlay that applies to the...
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2014-05-11
Simon Cross
Use EIGHT_BIT for game bits.
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2014-05-11
Simon Cross
Implement game bits.
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2014-05-11
Simon Cross
Start on GameBits widget.
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2014-05-11
Simon Cross
Fix docstrings in credit scene.
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2014-05-11
Simon Cross
Clean up credits test string.
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2014-05-11
Simon Cross
Factor out EIGHT_BIT_SCALE.
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2014-05-11
Simon Cross
Refactor text boxes.
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2014-05-11
Simon Cross
PEP8.
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2014-05-11
Simon Cross
Apply self.pos to TextBoxWidget rendering.
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2014-05-11
Simon Cross
PEP8 fixes.
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2014-05-11
Simon Cross
Fix tests.
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2014-05-11
Simon Cross
Move player defaults into constants.
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2014-05-11
Simon Cross
Fix gamestate setup.
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2014-05-11
Simon Cross
Call Menu.__init__ with state in __main__.
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2014-05-11
Simon Cross
Add missing state arguments to scene __init__s.
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2014-05-11
Simon Cross
Update scene changing.
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2014-05-11
Simon Cross
Make scenes take the game state.
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2014-05-11
Simon Cross
Remove debug print.
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2014-05-11
Simon Cross
Fix initial bits.
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2014-05-11
Simon Cross
GameState.
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2014-05-11
Simon Cross
Add widgets and skeleton for game scene.
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2014-05-11
Simon Cross
Add quitting.
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2014-05-11
Simon Cross
Merge branch 'master' of git+ssh://ctpug.org.za/naja
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2014-05-11
Simon Cross
Refactor widget rendering a bit.
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2014-05-11
Simon Cross
Add game scene.
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2014-05-11
Simon Cross
Merge branch 'master' of git+ssh://ctpug.org.za/naja
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2014-05-11
Simon Cross
QuitGameEvent.
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2014-05-11
Simon Cross
Add rendering to scenes and fix handle_event.
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2014-05-11
Simon Cross
Scene changing.
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2014-05-11
Simon Cross
Initial user events for Naja.
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2014-05-11
Simon Cross
Merge branch 'master' of git+ssh://ctpug.org.za/naja
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2014-05-11
Simon Cross
At skeletal menu scene.
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2014-05-11
Simon Cross
Start of scene class.
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