projects
/
koperkapel.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Add sound parameter to weapon class
2016-03-05
Neil
Add sound parameter to weapon class
commit
|
commitdiff
|
tree
2016-03-05
Neil
Credit sound
commit
|
commitdiff
|
tree
2016-03-05
Neil
Add a sound for spitting
commit
|
commitdiff
|
tree
2016-03-05
Neil
Fix name
commit
|
commitdiff
|
tree
2016-03-05
Neil
Fix names
commit
|
commitdiff
|
tree
2016-03-05
Neil
Enemies appear
commit
|
commitdiff
|
tree
2016-03-05
Neil
Hack keyboard behaviour to be different. Also incidently...
commit
|
commitdiff
|
tree
2016-03-05
Neil
The first steps towards enemy generators
commit
|
commitdiff
|
tree
2016-03-05
Neil
The endless pointlessness of level progression
commit
|
commitdiff
|
tree
2016-03-05
Neil
Add placeholder exit tile
commit
|
commitdiff
|
tree
2016-03-05
Neil
Add basis for second level
commit
|
commitdiff
|
tree
2016-03-05
Neil
add roaches placeholder
commit
|
commitdiff
|
tree
2016-03-05
Neil
Make level convertor take arguments
commit
|
commitdiff
|
tree
2016-03-05
Neil
Gain more roaches
commit
|
commitdiff
|
tree
2016-03-05
Neil
Fix anchor for lots roaches
commit
|
commitdiff
|
tree
2016-03-05
Neil
Remove stale debugging print
commit
|
commitdiff
|
tree
2016-03-05
Neil
Fix anchor for changed images
commit
|
commitdiff
|
tree
2016-03-05
Neil
Very crudely hack vehicles into the level
commit
|
commitdiff
|
tree
2016-03-05
Neil
Hack anchor support for rotation
commit
|
commitdiff
|
tree
2016-03-05
Neil
Doors can open (and also close)
commit
|
commitdiff
|
tree
2016-03-05
Neil
Orientate the doors
commit
|
commitdiff
|
tree
2016-03-05
Neil
Fix door positon
commit
|
commitdiff
|
tree
2016-03-05
Neil
Somewhat doorish
commit
|
commitdiff
|
tree
2016-03-05
Neil
Door hacking
commit
|
commitdiff
|
tree
2016-03-05
Neil
Show the grate
commit
|
commitdiff
|
tree
2016-03-05
Neil
Actually commit the correct grate image
commit
|
commitdiff
|
tree
2016-03-05
Neil
Placeholder grate image
commit
|
commitdiff
|
tree
2016-03-05
Neil
Add a second grate
commit
|
commitdiff
|
tree
2016-03-05
Neil
Many-angled roaches
commit
|
commitdiff
|
tree
2016-03-05
Neil
Hook up crawl behaviour. Make tunnel entrance even...
commit
|
commitdiff
|
tree
2016-03-05
Neil
Add 'crawl' behavior to level. Use prettier options...
commit
|
commitdiff
|
tree
2016-03-05
Neil
Center display around our hero(es)
commit
|
commitdiff
|
tree
2016-03-04
Neil
A roach wanders into the world
commit
|
commitdiff
|
tree
2016-03-04
Neil
Saner default starting pos
commit
|
commitdiff
|
tree
2016-03-04
Neil
Add starting position to level, and show it on view...
commit
|
commitdiff
|
tree
2016-03-04
Neil
Add more structured level 1 as basis for tutorial
commit
|
commitdiff
|
tree
2016-03-03
Neil
Move various bits into gamelib
commit
|
commitdiff
|
tree
2016-03-03
Neil
Split level scene for game play extensions
commit
|
commitdiff
|
tree
2016-03-03
Neil
Load tunnel tiles
commit
|
commitdiff
|
tree
2016-03-03
Neil
Add placeholder tunnel images
commit
|
commitdiff
|
tree
2016-03-03
Neil
Add placeholder underground images. Start work on proper...
commit
|
commitdiff
|
tree
2016-03-03
Neil
Add placeholder underground tile types
commit
|
commitdiff
|
tree
2016-03-03
Neil
Update level
commit
|
commitdiff
|
tree
2016-03-03
Neil
Rename underground tiles in level generator
commit
|
commitdiff
|
tree
2016-03-03
Neil
Crudely hack tileset support back in
commit
|
commitdiff
|
tree
2016-03-03
Neil
Make screen size a tile shorter
commit
|
commitdiff
|
tree
2016-03-03
Neil
Make roach pads slightly shorter
commit
|
commitdiff
|
tree
2016-03-03
Neil
Don't make diagonal tunnels
commit
|
commitdiff
|
tree
2016-03-03
Neil
Rename to be more distinct from actor layers
commit
|
commitdiff
|
tree
2016-03-03
Neil
Steps towards switching views between the level layers
commit
|
commitdiff
|
tree
2016-03-03
Neil
Recreate test level with underlay
commit
|
commitdiff
|
tree
2016-03-03
Neil
Hack in underlay generation
commit
|
commitdiff
|
tree
2016-03-03
Neil
Reorganise tiles so we can potentially create tilesets
commit
|
commitdiff
|
tree
2016-03-02
Neil
Move viewport management down into the engine and add...
commit
|
commitdiff
|
tree
2016-03-01
Neil
Hook up a 'view level' scene to display most recently...
commit
|
commitdiff
|
tree
2016-03-01
Neil
Add crude serializer to map generator
commit
|
commitdiff
|
tree
2016-03-01
Neil
Reorganise level jsohn structure. Drop 'pos' attribute...
commit
|
commitdiff
|
tree
2016-03-01
Neil
Reorganize constants
commit
|
commitdiff
|
tree
2016-02-29
Neil
Split level loading into a custom loader
commit
|
commitdiff
|
tree
2016-02-28
Neil
Add screenshot for day 1 diary
commit
|
commitdiff
|
tree
2016-02-28
Neil
Load level base for simplistic json file
commit
|
commitdiff
|
tree
2016-02-28
Neil
Add very placeholder level scene
commit
|
commitdiff
|
tree
2016-02-28
Neil
Add a placeholder wall and floor tile for level rendering...
commit
|
commitdiff
|
tree
2016-02-27
Neil
Add a first commit
commit
|
commitdiff
|
tree