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More kivy'ish way of silencing logging
2013-04-20
Neil
More kivy'ish way of silencing logging
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2013-04-20
Neil
More levels
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2013-04-20
Neil
Avoid a infinite loop when scrolling is involved
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2013-04-20
Neil
Don't do unneeded work after the level's done
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2013-04-20
Neil
Redo draw logic to create fewer widgets, which seems...
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2013-04-20
Neil
Don't be as stict when deciding if the player has pressed...
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2013-04-20
Neil
Tweak logic around restarting, to avoid some bugs
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2013-04-20
Neil
Add screenshot
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2013-04-19
Neil
Log some info on level calls
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2013-04-19
Neil
Add level
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2013-04-19
Neil
'Fix' crash bug on android
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2013-04-19
Neil
Add another level
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2013-04-19
Neil
Add level
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2013-04-19
Neil
Ignore kivy's config file
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2013-04-19
Neil
Add another level
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2013-04-19
Neil
fix sound check for gate sound
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2013-04-19
Neil
Mention settings in the readme
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2013-04-19
Neil
Hook up some basic sound support
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2013-04-19
Neil
Hook up some stuff to the settings options
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2013-04-19
Neil
Add sound files
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2013-04-18
Neil
Rename things to the final game name
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2013-04-18
Neil
Add latest screenshot
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2013-04-18
Neil
Cleanup more state - hopefully fix some stale game...
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2013-04-18
Neil
Add extra level
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2013-04-18
Neil
Speed up arrival of the nemesis
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2013-04-18
Neil
'Better' AI
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2013-04-18
Neil
refactor reset code. Add extra move to speed up nemesis...
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2013-04-18
Neil
Tweak level
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2013-04-18
Neil
remove debugging prints
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2013-04-18
Neil
Do nothing on null moves
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2013-04-18
Neil
Make AI destory gates
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2013-04-18
Neil
Make buttons trigger
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2013-04-18
Neil
Refactor
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2013-04-18
Neil
Add gate and button to 1st level
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2013-04-18
Neil
Load correct images for gate and buttons
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2013-04-18
Neil
Add placeholder images for button and grate
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2013-04-18
Neil
Display dialog of levels with errors at startup, rather...
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2013-04-18
Neil
pep8 fix
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2013-04-18
Neil
Fix corner case crash
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2013-04-18
Neil
Move game validation to level_list
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2013-04-18
Neil
Save levels
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2013-04-18
Neil
Remove debugging print. Standardise validation behaviour
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2013-04-18
Neil
Fix counting bug in validate
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2013-04-18
Neil
Validate levels during gameplay
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2013-04-18
Neil
Remove debugging prints. Add get_data method for saving
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2013-04-18
Neil
Editor now changes the map
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2013-04-18
Neil
Refactor code and add some editor functions
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2013-04-18
Neil
Add gameplay notes to README. Tweak instructions
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2013-04-18
Neil
Redo keyboard navigation code to support WASD as well
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2013-04-18
Neil
Add instructions to the intro screen
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2013-04-18
Neil
Start work on gate trap
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2013-04-18
Neil
Add different entry tile to distinguish from the exit
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2013-04-17
Neil
Editor screenshot
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2013-04-17
Neil
Better tool names
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2013-04-17
Neil
Start hooking up editor functions
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2013-04-17
Neil
Use different window size for the editor
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2013-04-17
Neil
Hook up very, very stupid nemesis movement for testing...
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2013-04-17
Neil
pep8 cleanup
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2013-04-17
Neil
Disable logging earlier
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2013-04-17
Neil
Improve tile appearance
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2013-04-17
Neil
Use labels, to make things look better
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2013-04-17
Neil
Better button placement
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2013-04-17
Neil
pep8 cleanup
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2013-04-17
Neil
Crudely hook up screens
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2013-04-17
Neil
Won, lost and placeholder intro screen
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2013-04-17
Neil
Add reset method
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2013-04-17
Neil
Fix level format error
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2013-04-17
Neil
Force main app to respect the configured window size
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2013-04-17
Neil
Android fullscreen should be auto
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2013-04-17
Neil
Move some stuff to constants. Add QUIET flag for release
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2013-04-17
Neil
Tweak level sizes
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2013-04-17
Neil
Add latest screenshot
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2013-04-16
Neil
Redo the walls
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2013-04-16
Neil
Tweak and resize floor and door tiles
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2013-04-16
Neil
resize player and nemesis sprites
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2013-04-16
Neil
Tweak so we're explicitly fullscreen on android. Tweak...
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2013-04-16
Neil
Tweak editor layout
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2013-04-16
Neil
"better" auto-scrolling support
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2013-04-16
Neil
Add main.py, needed for kivy launcher
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2013-04-16
Neil
Fix ordering bug
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2013-04-16
Neil
Very hack'ish scrolling support
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2013-04-16
Neil
Add helper method
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2013-04-16
Neil
Bump tile size for better results on android
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2013-04-16
Neil
Hack'ish mouse-based navigation (hopefully portable...
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2013-04-16
Neil
Nemesis appears on the map. Refactor code accordingly
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2013-04-15
Neil
Add new screenshot
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2013-04-15
Neil
Advance through the levels
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2013-04-15
Neil
Fix editor level loading and size
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2013-04-15
Neil
Tweak window size
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2013-04-15
Neil
Resize levels
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2013-04-15
Neil
Tweak level loading code
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2013-04-15
Neil
Simple keyboard based maze navigation
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2013-04-15
Neil
can_move check for player objects
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2013-04-15
Neil
Add blocked check to level
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2013-04-15
Neil
Strip newlines off map when loading
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2013-04-15
Neil
Display player at the start
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2013-04-15
Neil
add basic player sprites
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2013-04-15
Neil
Tweak level object
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2013-04-14
Neil
Add sprite for the player
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2013-04-14
Neil
Add nemesis sprite
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