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naja.git
2014-06-10
Simon Cross
Shorten hint text.
feature/20140608-non-modal-controls
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2014-06-08
Simon Cross
I only want to hear vun select.
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2014-06-08
Simon Cross
Remove player_mode from game state.
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2014-06-08
Simon Cross
Remove player states.
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2014-06-08
Simon Cross
Make chess puzzle level (Kasparov to F3) winnable.
master
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2014-06-01
adrianna
Of course there was a typo.
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2014-05-19
Jeremy Thurgood
Add some packaging notes to darwin-py2app.sh.
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2014-05-18
Simon Cross
Update website with Windows .zip release.
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2014-05-18
adrianna
updated website with releases
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2014-05-18
Simon Cross
Screenshot.
0.1
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2014-05-18
Neil
Fix windows installer name
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2014-05-17
Stefano Rivera
Optimize all PNGs
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2014-05-17
adrianna
last-minute tweaks to introcuction
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2014-05-17
Stefano Rivera
Remove unused fonts
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2014-05-17
Simon Cross
Grid iron.
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2014-05-17
Stefano Rivera
Ensure that the flash starts ON after ever mode change
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2014-05-17
David Sharpe
More hardness descriptions.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
How hard? Nintendo hard! (also: that's what she said)
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2014-05-17
Jeremy Thurgood
Digits, not words.
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2014-05-17
Simon Cross
Clean-up text on intro.
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2014-05-17
Simon Cross
PEP8.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Tuts for noobs.
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2014-05-17
adrianna
shortened and reorganised wording obtile which explains
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2014-05-17
Simon Cross
One. Extra. Line!
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2014-05-17
Simon Cross
Moving the Mountain.
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2014-05-17
Simon Cross
Knights on conveyor belts.
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2014-05-17
Stefano Rivera
Use Flashlight to drive the hack
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2014-05-17
adrianna
swapped msb and health/bits in wording to make clear...
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2014-05-17
Simon Cross
Start of conveyor belt puzzle.
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2014-05-17
Simon Cross
Ability to move player with location.
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2014-05-17
adrianna
shortened lines
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2014-05-17
adrianna
made wording on msb chess move clearer
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2014-05-17
Stefano Rivera
That was too fast
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2014-05-17
Stefano Rivera
Autoscrolling credits
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2014-05-17
Simon Cross
Fix skip_player implementation.
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2014-05-17
adrianna
added explanation of greyed out actions
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2014-05-17
Simon Cross
Allow shift location action to move the whole row.
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2014-05-17
adrianna
a REAL em dash
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2014-05-17
Stefano Rivera
Playtesting credits
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2014-05-17
adrianna
epic tutorial bikeshedding
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2014-05-17
Simon Cross
PEP8.
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2014-05-17
David Sharpe
I feel nothing for you.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
You can deal with comlications in untroduction.
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2014-05-17
Simon Cross
Pulse onboard selector.
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2014-05-17
Simon Cross
New wider select tile.
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2014-05-17
Stefano Rivera
More introduction changes, thanks to Desilu
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2014-05-17
Simon Cross
Factor out flash light into utils.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Flashing your mom. Maturity level rising.
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2014-05-17
adrianna
to boldly unsplit
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2014-05-17
adrianna
the tiniest diff
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2014-05-17
Stefano Rivera
Further tutorial improvements
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2014-05-17
adrianna
removed Carrot commas
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2014-05-17
Simon Cross
It's just a pixel to the right ...
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2014-05-17
Neil
Add a dummygame scene
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2014-05-17
Neil
Add some useful forcing options
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2014-05-17
Neil
Add PreRenderedImageBox widget
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2014-05-17
Simon Cross
Vertically centre the bits box.
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2014-05-17
Simon Cross
No padding required.
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2014-05-17
adrianna
corrected horse metaphor
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2014-05-17
Simon Cross
Two by two, boxes of blue.
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2014-05-17
Stefano Rivera
Address some tutorial usability issues raised by Desilu
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2014-05-17
Jeremy Thurgood
Out of credits.
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2014-05-17
Jeremy Thurgood
More credits.
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2014-05-17
Simon Cross
Turquoise.
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2014-05-17
Stefano Rivera
Now with real glyphs
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2014-05-17
adrianna
glyph for return
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2014-05-17
Stefano Rivera
Shorter hints, which mean more space for actions in...
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2014-05-17
Simon Cross
Marathon is long but doable.
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2014-05-17
Simon Cross
Ludicrously generic bits.
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2014-05-17
Simon Cross
Add missing comma.
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2014-05-17
Stefano Rivera
Return is old-school (8-bit?)
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2014-05-17
Simon Cross
Rename test puzzle to marathon.
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2014-05-17
Simon Cross
Remove test references.
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2014-05-17
Jeremy Thurgood
*REAL* Python has no dict comprehensions.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
Simon Cross
Add bits to introduction.
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Words
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2014-05-17
Stefano Rivera
Strip underscory stuff from JSON
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2014-05-17
Simon Cross
Mark all the bits.
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2014-05-17
Simon Cross
Optional sanity check for actions.
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2014-05-17
David Sharpe
Mor deth wit speling
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2014-05-17
David Sharpe
Mor deth
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2014-05-17
Stefano Rivera
Explain some movement bit manipulation, in the tutorial
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2014-05-17
David Sharpe
Merge branch 'master' of git://ctpug.org.za/naja
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2014-05-17
David Sharpe
Made game harder, beeeeeches.
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2014-05-17
Simon Cross
Add missing full-stop.
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2014-05-17
Stefano Rivera
Explain tile replacement
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2014-05-17
Simon Cross
Better spelling and remove some early getting stuckness.
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2014-05-17
Simon Cross
PHYRRIC Victory\!
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2014-05-17
Neil
Remove some now unneeded code
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2014-05-17
Stefano Rivera
Hook the introduction into the menus
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2014-05-17
Simon Cross
Some MSB is required when required.
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2014-05-17
Stefano Rivera
We have standards
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2014-05-17
Simon Cross
Slightly better required keys displaying (now required...
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2014-05-17
adrianna
teeny weeny badge to be used as an overlay on locks...
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