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koperkapel.git
2016-03-05
Neil
Orientate the doors
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2016-03-05
Neil
Fix door positon
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2016-03-05
Neil
Somewhat doorish
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2016-03-05
Neil
Door hacking
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2016-03-05
Simon Cross
PEP8 fixes.
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Display seated and outside roaches.
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2016-03-05
Simon Cross
Implement 5s rule for seating.
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2016-03-05
adrianna
open and closed door, and keypad
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Slightly more advanced roach seating.
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2016-03-05
Simon Cross
Add __getitem__ and __setitem__ for WorldDictProxy.
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2016-03-05
adrianna
circle for multiplying with grate background later...
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2016-03-05
adrianna
grate
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2016-03-05
Neil
Show the grate
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2016-03-05
Neil
Actually commit the correct grate image
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2016-03-05
Neil
Placeholder grate image
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Name layer attributes more clearly.
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2016-03-05
adrianna
robot
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2016-03-05
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-05
Simon Cross
Refactor seating a bit.
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2016-03-05
Neil
Add a second grate
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2016-03-05
Neil
Many-angled roaches
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2016-03-05
Simon Cross
Pre-booked seats.
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2016-03-05
Simon Cross
One vehicle at a time.
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2016-03-05
Neil
Hook up crawl behaviour. Make tunnel entrance even...
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2016-03-05
Neil
Add 'crawl' behavior to level. Use prettier options...
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2016-03-05
Simon Cross
Add a run_game.py script.
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2016-03-05
Neil
Center display around our hero(es)
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2016-03-04
Simon Cross
Clean up inventory displaying.
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2016-03-04
Simon Cross
Hackish serum placement offset.
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2016-03-04
adrianna
this is unnecessary
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2016-03-04
adrianna
colours should work with this
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Simon Cross
Cycle through serums.
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2016-03-04
Simon Cross
Serum assembly.
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2016-03-04
Simon Cross
Clear method for layers.
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2016-03-04
Simon Cross
__len__ and __bool__ for world list proxies.
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2016-03-04
Simon Cross
Be a bit more clear about what needs copies.
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2016-03-04
adrianna
flying quadcopter and vibrating roomba
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2016-03-04
Simon Cross
Remove commented out code.
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Simon Cross
Generate big serum images for management screen.
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2016-03-04
Neil
A roach wanders into the world
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2016-03-04
Simon Cross
Start describing serums.
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Simon Cross
Color roaches according to their abilities.
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2016-03-04
adrianna
roomba
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Simon Cross
Game structure notes and ideas.
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2016-03-04
Neil
Saner default starting pos
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2016-03-04
Neil
Add starting position to level, and show it on view...
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2016-03-04
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-04
Simon Cross
Give roaches more colours and fewer legs.
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2016-03-04
adrianna
serum graphics
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2016-03-04
Simon Cross
The roaches have eyes!
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2016-03-04
Simon Cross
Walking roaches.
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2016-03-04
Simon Cross
Rename roach management scene module.
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2016-03-04
Simon Cross
Bigger roaches.
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2016-03-04
Simon Cross
Place roach seats.
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2016-03-04
Simon Cross
Roach seats.
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2016-03-04
Simon Cross
Update roach management images for new game size.
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2016-03-04
Neil
Add more structured level 1 as basis for tutorial
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2016-03-04
David Sharpe
Fixed rooms in maps again and added passages(broken)
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2016-03-03
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-03
Simon Cross
Vague sketch of displaying vehicle in roach management...
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2016-03-03
Simon Cross
Set initial (lack of) vehicle.
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2016-03-03
Simon Cross
Roaches on foot.
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2016-03-03
David Sharpe
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-03
David Sharpe
Merge of doom
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2016-03-03
Simon Cross
Merge branch 'master' of ctpug.org.za:koperkapel
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2016-03-03
Simon Cross
Package for vehicles.
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2016-03-03
Neil
Move various bits into gamelib
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2016-03-03
Neil
Split level scene for game play extensions
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2016-03-03
David Sharpe
Merge
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2016-03-03
David Sharpe
Merge
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2016-03-03
adrianna
fixed random tile rotationa nd made OrientatedTile...
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2016-03-03
adrianna
refactored to fix bunker dependency regeneration
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2016-03-03
Neil
Load tunnel tiles
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2016-03-03
Neil
Add placeholder tunnel images
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2016-03-03
Neil
Add placeholder underground images. Start work on prope...
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2016-03-03
Neil
Add placeholder underground tile types
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2016-03-03
Neil
Update level
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2016-03-03
Neil
Rename underground tiles in level generator
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2016-03-03
Neil
Crudely hack tileset support back in
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2016-03-03
Neil
Make screen size a tile shorter
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2016-03-03
Neil
Make roach pads slightly shorter
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2016-03-03
Neil
Don't make diagonal tunnels
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2016-03-03
Neil
Rename to be more distinct from actor layers
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2016-03-03
Neil
Steps towards switching views between the level layers
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2016-03-03
Neil
Recreate test level with underlay
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2016-03-03
Neil
Hack in underlay generation
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2016-03-03
Neil
Reorganise tiles so we can potentially create tilesets
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2016-03-02
adrianna
nicer tiles
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2016-03-02
adrianna
moar randomness
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2016-03-02
adrianna
decoupled tiles from tile images
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2016-03-02
Simon Cross
Screenshot of an early draft of the roach management...
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2016-03-02
Simon Cross
Make roach management buttons print things.
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2016-03-02
Simon Cross
Make layers iterable.
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